Common Built-in Drawables
While you can implement Drawable yourself, OSP includes many ready-made shapes:
Trail
- Purpose: Keep track of an (x,y) path over time.
- Usage:
Trail trail = new Trail();trail.addPoint(x, y);// typically each stepframe.addDrawable(trail);
- Appearance:
trail.color = Color.red;trail.setStroke(strokeInstance);// to customize line thickness
DrawableShape
- Prebuilt shapes (rectangles, circles, arcs) that can be placed in world coordinates, auto-drawn.
DrawableShape.createRectangle(x, y, width, height)setAngle(double theta): rotates shape.
Circle, PixelRectangle, Arrow…
- Circle: a typical usage for representing a small object.
- PixelRectangle: draws a rectangle in pixel coords (handy for UI overlays).
- Arrow: a vector arrow from (x1, y1) to (x2, y2).
See also the “display3d” equivalents for 3D shapes if you are working with DisplayFrame3D.
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